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The Koydo Advantage

Not a maths game with a few extras attached — a library of educational games spanning reading, science, history, coding, art and music, all wired to the same progress.

No ads on any tier, no in-game currency dangled at a nine-year-old, and no cosmetic locked behind a membership they will come and ask you for. The upgrade conversation happens with the adult, once.

When the game exposes a gap — and it will — Koydo's tutor teaches the underlying idea instead of just serving an easier level. Included on every paid plan.

No streaks, no shame counters, no daily quota. Children keep coming back because the next thing looks good, which survives a school holiday.

Plans and prices change; the pricing page always shows what is current.



Common Questions
Both, deliberately. The questions inside a Koydo game are the curriculum's questions, and the parent view shows the subjects and concepts covered — so you can check rather than hope.
No. There are no ads on any tier and nothing inside the games sells to the child. Whatever the plan includes is simply available to them.
Not at first. Enthusiasm in one subject is a good place to start; the tutor and the recommendations gradually open the door to the neighbouring ones rather than forcing a timetable.
From three upwards. The early ones need no reading and use spoken instructions; the later ones get genuinely demanding, right through secondary-level material.

Start free — no card required. Every subject, one family account, in 50+ languages.